Odd One In

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Levels, coins and power-ups

Each game gives XP and coins. XP opens new worlds; coins buy power-ups.

XP and levels

Every game gives XP: 1.5 times more in Time Attack and Reverse, twice as much in the Daily Challenge. Each level needs a little more XP than the last.

Worlds

Food is open from the start; Toys opens at level 3, Fruits at 5, Animals at 7, Ocean at 9, Transport at 11. A locked world says at which level it opens.

Coins

A game pays half your score in coins. More coins come from the Daily Challenge, new levels, mastered worlds, missions and badges. At game over, a video can Double your reward.

The power-up shop

Hint for 20 coins, Freeze for 30, Second Chance for 50. You start with 50 coins, three Hints, one Freeze and one Second Chance.

Missions and badges

Three missions a day, such as Use a hint, pay coins when done. Twelve badges, 25 coins each, are listed in Scores under Badges.

Which object is new?

One new object per round. Free, offline, in your language.

Get it on Google Play