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The four modes
Choose a mode after tapping Play. Each one shows your best score.
Classic
No timer. The game ends when you run out of lives.
Time Attack
A timer bar for each round: 5 seconds at first, shorter later. Running out of time costs a life. Freeze stops the clock for 4 seconds. 1.5 times the XP.
Reverse
Memorize the objects! A countdown lets you study the board. Then one object vanishes, the board dims, and a row of candidates appears: Which one vanished? 1.5 times the XP.
Daily Challenge
The same game for everyone, once a day. The attempt counts when you start: leaving the game does not give you a new try. Twice the XP, extra coins, and a day streak. When it is done: Already played today.
Lives
In Settings, Lives sets 1, 3 or unlimited lives for Classic and Time Attack. Only 1-life runs are ranked.
